No | Judul Paper | Pengarang | Halaman |
---|---|---|---|
1 | Overview of Three-Dimensional Computer Graphics | Donald H House | 145 - 148 |
2 | Geometric Primitivies | A. P Rockwood | 149 - 151 |
3 | Advanced Modelling Techniques for Computer Graphics | David S Ebert | 153 - 156 |
4 | Rendering Techniques: Past, Present and Future | Alan Watt | 157 - 159 |
5 | Computer Animation | Nadia Magnenat Thalmann, Daniel Thalmann | 161 - 163 |
6 | Volume Visualization | Arie E Kaufman | 164 - 167 |